Lego, Legere . . . the Brickman Wonders of the World at Te Papa

Let’s go Build: A Festival for LEGO Lovers – and Lovers of Antiquity!

Babette Pütz is a Senior Lecturer in Classics at the Victoria University of Wellington in New Zealand.  She has a love of children’s literature alongside her expertise in classics, and has been contributing mightily to the forthcoming Our Mythical Childhood Survey.  Over the summer she took her children to see the Brickman Wonders of the World exhibition at Te Papa, the Museum of New Zealand.  Here’s her report on an event that unites play, learning, classical knowledge, and of course Lego!


On one of those rainy Wellington summer afternoons, we took our kids to the Brickman Wonders of the World LEGO exhibition at Te Papa (Museum of New Zealand). This was lots of fun for the whole family from pre-schoolers to school kids to grown-ups, as you could not just look at the large collection of iconic world landmarks built of LEGO bricks by Brickman Ryan McNaught and his team, but there were thousands of Lego bricks available to build your own (though smaller) versions of the structures.

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I was delighted to see how many of the fifty buildings and machines on display were ancient. Shown were the Temple of Artemis at Ephesus, the Colossus of Rhodes, the Statue of Zeus at Olympia, the Mausoleum of Halicarnassus, the Hanging Gardens of Babylon, the Lighthouse of Alexandria and the Egyptian Pyramids plus Sphinx and a Sarcophagus. My favourite was the Trojan Horse which had just been pulled into the citadel of Troy, represented by a piece of wall and a gate. It even included a little flap through which a Greek soldier was peeking out. I would not be surprised if the horse had been vaguely modelled on the Mykonos vase, as the playful style of the horse on the pithos is ideal to be copied in LEGO.

One side of the LEGO horse showed the outside of the horse, the other side was open to reveal what was going on inside. My 9 and 10 year olds, who fancy themselves experts in ancient Mythology after reading and re-reading the Percy Jackson books, had lots of fun finding little jokes, such as a little LEGO soldier inside the horse, sitting at a table and munching a pie and croissant.

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Such fun elements aside, clearly much research had gone into planning these models and even more creativity was needed to represent them as closely as possible to the original in LEGO. Signs gave brief explanations about the original ancient structures, how many hours and bricks it took to build each model (the Trojan horse was one of the smaller and faster models, having been built in 53 hours out of 9 500 LEGO bricks) and which difficulties the builder faced, such as having to simplify parts of the decoration of buildings or statues in order to make them LEGO compatible, what to do about the lack of golden LEGO bricks, or having to use metal wire inside the model to keep it standing up.


If you live in Wellington or if the exhibition comes to where you live, make sure not to miss it and plan in several hours, especially if you are accompanied by young LEGO building enthusiasts!

Babette Pütz





The Fall of Troy as Space Opera Graphic Novel

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“Who would think that such a disaster could be started by something as small as an apple? Yet it could have been just one of those instances where small things can lead to larger things.  Take the right circumstances, the right events, and the right kind of people, and a carefully line of dominoes can be knocked over with just a flick of the finger . . .” Ash Hulme– ‘Troy’

One of the best things about the Our Mythical Childhood project is discovering the incredible creativity that exists in the community.  I think of it as home-made classics.  

When I was in Dunedin last year, I met Ash Hulme, who showed me “Troy,” the graphic novel she has been working on.  It’s a space opera version of the Iliad, and I was blown away by its clarity and inventiveness.  I’ve asked Ash if I can share some pages from it, and included a short written interview with her.  — Elizabeth Hale.

Why Classical Myths?

It may be a cliché, but I think it is in my genes to be drawn to stories and storytelling. I can’t remember a time when I wasn’t. I’m a huge fan of many (what we might call) modern “myths” – Star Trek, Star Wars, Game of Thrones, and other such incredibly complex creations that have wormed their way into our consciousness, becoming almost independent of their original settings or creators.

What has always amazed me, and perhaps even drew me to the Classical myths to begin with, is how incredibly complex and “alive” they seem, even without an identifiable author (in the sense that we know that George Lucas is primarily responsible for Star Wars). Who created these things? The answer is (simultaneously) nobody, and everybody, and that to me is fascinating. At the same time, the much simpler and probably more powerful attraction is that these are genuinely ripping tales.

If I had to point to a singular reason why younger audiences connect so readily with the Classical period, this would have to be it. Children and young adults love the Greek myths for the same reason that such authors as Paul Jennings and Roald Dahl (and modern tales like Captain Underpants) are as popular as they are: because young people are naturally drawn to the absurd, unsettling, amusing, and even mildly gross. The idea of a man chopping up his nephews and feeding them to his brother would horrify us were it to happen in reality. But we are also fixated and titillated for the same reason that we so enjoy tales of “true crime”, and this is equally if not especially true of kids. They’re dark little beings – which is something that most popular children’s authors understand only too well.


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copyright Ash Hulme, ‘Troy,’ p 4. 2018


The most surprising thing (to me) about my graphic novel, Troy, is how easy it was to adapt to a space opera setting. Possibly the only indicator that this isn’t taking place in the ancient Mediterranean is the art. Chariots are more like floating scooters; “ships” are spaceships; Olympus is a space station; and there may occasionally be a robot in the background. But the sci-fi elements haven’t really done much to change the essential script, and occasionally I even forget that this isn’t taking place in the original (ancient) setting. Still, this may be because so much speculative fiction is heavily based on the same mythic archetypes.

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copyright Ash Hulme, ‘Troy,’ p 19. 2018

I had the plays of the Greek tragedians as source material, and Homer of course, but most of my research was to sit in the library for hours and copy out some sections from an encyclopaedia of classical myth (my apologies; I forget which one). My process for selecting material (which I may come to regret!) was to include everything that I could get my hands on to do with the Trojan War, while still retaining something close to a cohesive narrative. In particular, I made a note of anything that I thought was funny. This is important, I think, because any war narrative can get quite dark and violent, and there needs to be a lighter side to balance it out.

The Future?

As for future projects, who knows? Most of my prose draws on the Classical tradition in some respect, but more in the sense of fantasy tropes, which do draw heavily from mythology. I have written a couple of fanfics, but nothing very serious. I guess it’s a question of “never say never”, except that I do want to continue working on Troy. The myths are nothing if not engaging. I always had an idea in my head that I would one day write a graphic novel, but I’m a novelist by inclination. I like art, although I can be a bit of a lazy artist, and none of my comic book ideas ever seemed to “stick” before I started on this one.

I honestly didn’t put much initial thought into how it would be received by others, not until my friends and family started to respond as well as they did. If anything, it was an outlet for my own obsession, when other people (especially my mother) got annoyed that I was talking about mythology all the time. That said, I probably wouldn’t have been able to stick with it as long as I have without other people’s positive responses. But my main purpose for engaging with this material is still largely because I enjoy the artistic process, and to find a way to express my interest without annoying the pants off everyone around me.

— Ash Hulme*

Ash Hulme in the ‘belly’ of the Trojan Horse . . . author’s photo.

*Queries about Troy can be sent to